In the picture below is Ice & PB96, my warband.
Ice has the following stats, Fighting 6, Shooting 6, Agility 6, Speed 10cm ( about 4") Hit Points 20. She has 2 Traits, Inspiring ( which increase any friendly characters stats within 10cm by 1) & Unshakable ( which means she never takes a break test) her weapons are a Powered Sword, one handed Damage 2D6 & a Heavy Pistol one handed, Range 25cm, Damage 1D10+2 & Medium Armour 1D10+3 & cost 232 Points.
RB96 has the following stats Fighting 4, Shooting 5, Agility 5, Speed 10cm-1D6, Hit Points 20, It has 3 Traits, Iron Skin (+D4 to Armour save) Slow (-1D6 to Speed included above) & Unsshakable (See Ice above) It's weapons are a custom gun (you can make your own) one handed, Damage D20+5, Range 30cm & a Power Fist, one handed, Damage 1D10+5, & Heavy Armour 1D12+6 -1 to Agility, & cost 222 Points
Trying to stop Ice from breaking are 5 members of the Glam Chic's, from left to right we have
Hylda, Fighting 3, Shooting 3, Agility 3, Speed 10cm +1D6, Hit Points 20, She has 3 Traits, Fast(+1D6 move included above) Brawler, when unarmed fist count as 1D4=2 close combat weapons, Berserker, will never break from close combat & will fight until death or opponent flees. Weapons custom pistol, one handed, Damage 1D20, Range 15cm, Volatile (on roll of 10 shooter takes damage)
Dagger one handed, Damage 1D4+3, dagger is poisonous (Characters wounded by this weapon take an additional D6 damage for D8 rounds) & Light Armour 1D8 cost 172 Points
Lacey, Fighting 4, Shooting 4, Agility 4, Speed 10cm, Hit Points 20, Weapons, Laser Pistol, one handed, Damage 1D8, Range 20cm, Powered Blade one handed, Damage 2D6, Light Armour 1D8, cost 123 Points.
Trinie, Fight 4, Shooting 4, Agility 4, Speed 4, Speed 10cm, Hit Points 20, Weapons, custom gun, two handed Range 20cm, Damage 1D12+6, Knockback (Targets hit by this weapon are thrown backwards 1D12cm) Light Armour 1D8, cost 138 Points
Flori, Fighting 4, Shooting 4, Agility 4, Speed 10cm, Hit Points 20, Weapons Laser Rifle two handed, Damage 2D8, Range40cm, Light Armour 1D8, cost 130 Points.
Maxi, Fighting 4, Shooting 4, Agility 3, Speed 10cm. Hit Points 20, Weapons Laser Rifle two handed, Damage 2D8, Range40cm, Light Armour 1D8, cost 120 Points.
Now the sharp eyed among you will have noticed that there is a big difference in the points total of the two warbands, its roughly 200pts in favour of the Glam Chic's warband which is as by the rules, but is something I'll be looking at moving forward, as I would think this would need to be based off the size of the warband you are going to use.
A little bit on how the rules work, for any action stat like fighting or shooting you would need to roll under the noted number, eg a shooting 4 would need a roll of 3 or less to be successful, each character has two actions per turn, and can use the same action twice, eg you could move & then shoot or you could shoot twice.
Agility apart from other things decide who goes when in a normal game but in solo it works differently, instead of each character activating on their agility stat, you roll a D10 at the start of each turn which will mean the AI warband will activate at a different time each round, also unlike in a two player game it means they will all activate at the same time. This is good for adding a bit of unpredictability to the game, as you never know who will be activating first.
I'll leave it at that & as its a long weekend hopefully I'll be able to write up the battle report & get it posted & will cover the rules a bit more in the report, so as always my thanks for dropping in & if you'd care to leave a comment it would be welcomed :)