Roald"Please don't shot they mean use no harm." & with that he called up to them in a what could only be described as a guff kind of language to which the Beastmen replied in the same tone.
Turning to the party Roald"Its seems that the Germans are still here & are removing stuff from what these people think of as a hollowed place, they are now preparing to attack the Gemans in order to stop them as when they tried to approach them the Germans opened fire killing two of their kind"
Grace" That's terrible, ask them is there anything we can do to help?"
Before Roald could answer, Gregory"May I remind you Tom that this is not a military operation, I don't think we should be getting involved in other folks battles"
Seen the anger starting to rise in Grace,Tom replied quickly"Your right Gregory up to a point, part of the reason for this expedition was to see what the German interest in this place is so tagging along might not be a bad idea, but I've no intention to put any of you in danger, so when we get near to where the Germans are the four of you will stay put while Bob, Roald & I lend a hand to these folk"
Roald spoke again to the Beastmen & then explained to the party how the ruins were built by the Beastmens ancestors & how they considered themselves guardians of it, the party then followed the Beastmen until they came to a broad boulevard at the end of which the Germans had set up camp beside what seemed to be some kind of entrance into a cave.
At this point they made a plan, with the Beastmen going over to the right hand side to work their way closer while the party took the left side.
The game, the Germans have 12 turns to get a crate off the table a the end where the party & the beastmen are, the crate needs to be carried by two people. |
Grace"I've got an idea that might draw their attention & help you get closer unseen by the guards" & before anyone could stop her she walk out into the boulevard & spotting Helga at the mouth of the cave called out" Helga"
For Grace to move out into the open & call Helga required her to pass a guts test. |
Helga surprised to here her name called out looked down the boulevard & was amazed to see a person she'd last seen leaving a ship some month before, but always quick witted Helga over came the surprise of seen Grace & called out tauntingly "Grace is that you ? so you finally worked out what might have happened to your friends, cleaver girl I didn't thing you had it in you"
Grace could feel her anger rising but manged to keep it in check & called back" These's a lot to me you wouldn't know about Helga & I see your still keeping the same bad company as when we last meet"
Laughing Helga replied" Ah dear sweet Grace I can't tell you how much I've missed your naivety
Helga answering loud enough to make sure Grace could hear"She's Grace Simms the last member of the Society of the Blue Blooded, who's best ability is self preservation"
This was the last straw for Grace as her anger got the better of her "Bitch" she yelled as she pulled out her pistol & started shooting, but in her anger all she manged was to jam the gun.
No plan survives contact with the enemy as the saying goes & so it turned out to be, with only Bob getting to make a move before Grace's anger boiled over, the 12 turns for the game stat now |
The Party force is Grace (G3) Tom, Bob & Roald (G2) & 2 (G1) squads of Beastmen, the plan at this stage is for Jenny, Bill & Gregory to have no part in things. |
one of the German guards opened fire.
This costed the squad to take a guts test which luckily they passed. |
End of turn 1 |
this time the shot is more controlled & the German drops dead.
From a doorway a German fires on the Beastmen but is off target.
End of turn 2 |
Grace takes out one of the of the squad members.
Its not enough though, as von Barlow barks out an order for them to open fire on the Beastmen
Taking aim they unleash a hail of bullets,
dropping all but one of them.
Roald hurls his spear which buries itself deep into one of the Germans.
Tom fires at Helga but at this range his pistol is in actuate, a lucky ricochet however catches Helga in the leg
he takes out the last Beastman of the gang.
von Barlow spots the heads of some Beastmen on the pyramid but his shots hit nothing but stone.
End of act 2 |
hacking down one of them.
They haven't got time to admire his handy work though as the bullets are flying thick & fast
& another of the Beastmen fall.
Grace lets off another few rounds
& drops another of the Germans.
Helga moves along the first level of the pyramid & fires at Tom hitting him in the gut.
This makes Tom take a guts test as any wound to the head or body of a level 3 or 2 character means they've to test. |
Muller opens up with his machine gun on the Beastmen
driving them back.
A squad taking a wound or a member been killed has to take a guts test, the Beastmen failed so had to fall back. |
While the Germans with the crate push on, Tom & Grace can't but admire Roald bravery.
End of act 3 |
Grace & von Barlow exchange lead with both of them taking a hit to the body.
This force both of them to take a guts test, Grace passes von Barlow fails. |
Any role of a 1 when firing a weapon means its jammed or out of ammo, which are the same thing & has to be fixed before it can shot again. |
taking him out.
Remember it take two to move the crate |
Bob is in a fire fight with the German in the archway having missed him earlier,
but comes out on top.
The other German who was carrying the crate now fires on Bob but only hits the corner of the wall.
Roalds takes out another one of the squad,
as the Beastmen find their nerve.
End of act 4 |
As the two Germans with the crate advance Grace fires on them hitting one & while he stumbles a bit carries on.
Grace had fired on the guy on the left who's a G1 character, when a G1 takes a hit you roll a D10 1-5 he dead 6-10 he takes a wound, any other hit after that will then kill him |
Tom notices his pistol is empty so draws his combat knife & charges the guys with the crate,
killing the out Grace had wounded.
But now he's looking down the barrel of Muller's machine gun.
von Barlow orders two of his men to fire on Tom as
he retreats away from the action.
Remember he'd failed a guts test earlier, so when he activated he'd to take another which he also failed so had to fall back. |
Just as Tom though his game was up the Beastmen come to his rescue, charging Muller from behind
End of act 5 |
prove her skill with a pistol & takes out yet another German.
For Helga its most definitely time to get out of Dodge & she makes her way off the pyramid & behind some of the advancing jungle unseen.
Bob rushes from the archway & drives his blade deep into the German.
but there nothing he can do as Tom attacks him from behind slashing him across the back of his thigh.
End of act 6 |
in case your finding it hard to see him, he's in in the bottom left comer |
Muller is proving that you should never give in no matter the odds.
Bob puts another German to the sword.
End of act 8 |
but Helga has no intention for answering the call & heads into the jungle.
But while Helga is nowhere to be seen Grace does notice out of the corner of her eye von Barlow sneaking behind a wall,
& turning fires hitting him in the shoulder.
Roald now joined by Bob finish off the last man of the squad.
Which means Muller is on his own,
but hes no push over & downs one of the beast men.
With the blood pouring from his wounds von Barlow climbs a wall & starts running across it,
only for Grace to send another round into his gut, sending tumbling off the wall.
this hit is enough to take von Barlow out of the action, but unlike G1 characters G2 & 3 can't be killed only ko'd |
the Germans have been thwarted in their goal.
With the Germans defeated the party set about searching through their camp while the Beastmen bring the crate back into the cave to unload it.
It seems what the Germans where after were tubes about 3 feet long with some kind of green liquid inside them.
Gregory" What do you make of this Bill ?"
Bill" My guest would be its used as some kind of power supply Gregory which would explain the Germans interest in it, but how its used I've no idea"
To be continued
Designers note,
In hind sight I should have added the intro into the last post so as we could have gotten straight to the action, from an over all point of view this played out well for me & has giving me some ideas on how to move the campaign forward as hollow earth is a big place, to give you an idea of what I mean, Grace & the party entered from the Northpole while if their still alive her friends came from an island in the South Peciffic.
As always my thanks for dropping in & if you'd care to be a movie critic your comment would be welcomed :)
Great instalment Frank, the backdrops look fantastic, has the budget managed Ralph Macguire's skills for the wide angle scenes ?
ReplyDeleteThe story is moving along well, and the Germans certainly took a pounding
Thanks Dave, I was very pleased with how this set turned out with it been what I hope is the first of many, it was handy enough to put some of my jungle terrain down one side to give the appearance of the jungle starting to edge into it, but I need to get the props department to built a cliff face to go at the end where the cave entrance is.
DeleteYep it was a bad day at the office for the Germans but if the gang of Beastmen hadn't rallied it might have been a different story.
Exciting stuff, Frank! I loved your scenery, especially the ziggurat. It is true, the heroes needed help from the Beastmen to defeat the Germans. Even though they got their asses handed to them, it's always fun to see Nazis in a Pulp Adventure. Five stars from this critic!
ReplyDeleteThanks Bryan,I think Nazi's & Pulp go hand in hand, the RPG story line has ape men which I don't have but I felt the Beaten made good stand is :-)
DeleteWow Frank, that was brilliant! And a heck of a part one, that's two or three games for us normal guys lol! You set was fab, especially your temple, absolutely loved it đŸ˜€ I see a cliff face for the cave is in the works... can't wait to see that!
ReplyDeleteThanks Ivor, sorry but I've bad news,I was thinking of splitting the post in two & Forgot to remove the part one lol
DeleteGreat looking set and what an excellent fight, even if the beastmen suffered somewhat, Jerry fared no better.
ReplyDeleteSome excelleny shotts too ! (The second pic, showing Grace - very atmosperic !
Great read and now looing forward to the aftermath.
Thanks JOE, I think Grace calling out to Helga & the inter action between them set a good tone for going forward as the two are big stars in the campaign.
ReplyDelete84 pictures, are you going for some record I don't know about? Great story but your scenery is even better if you don't mind me saying. Is this the first of the bread boards? The ground work is very good, having a mix of earth, grass and some form of cobble? I like it immensely, the jungle fits in perfectly. Its just slightly exotic and that works perfectly in your current world.
ReplyDeleteDid you make the ruins or buy them, they fit together very well, in my Becky story I see her finishing her tale in a very similar setting, mine will be slightly SE Asia with ruins and statues but I may have to offer your set designer a bonus to come and work for me:)
Excellent post Frank it looks like you worked hard at it and I would say very successfully.
Cheers
Thanks JOHN,yes it was the first breadboard set & the stuff I used for the ruins is something you've seen before but they were yellow.
DeleteI hope to cover the making of the board in this month's news & if I can do anything to help for Becky's final set I'd be more then happy to.
Was I going for some kind of picture record ? No but if I set one I will take it :-)
I'll have a look for you in next years Guinness Book of Records :)
DeleteThanks for the offer on Becky's scenery, I'm a long way off getting there at the rate I'm going but it's a very good of you.
Cheers
I don't think you're as far off as you think John, sure you have a picture in your head of what you want but if you look at your terrain & compromise a bit you will most likely find a couple of new bits will see you through.
DeleteFab battle report Frank it was certainly a fierce fight!
ReplyDeleteThanks Simon, yes fierce would be one way of putting it :-)
DeleteThat was great, Frank!
ReplyDeleteVery nice terrain, I really liked the game-board
Thanks Joakim, I was very happy with how it turned tbh, but now the bar is raised for my other stuff :( lol
Delete