Saturday, 19 February 2022

The unlikely Ganger

As many of you will know from Dave's wonderful Wargames sculptures blog, this month is Fembuary, now Dave those some great challenges like paint what you got. 

Now while I'm not a great one for taking part in challenges, as I'm very much a do what the mood takes me hobbiest. It just so happens that I was painting up an Easher gang for Necromunda & for those of you who didn't know the Easher's are an all female gang, so now you see the connection with Fembuary 🙂

Now as these models where made up about a year or more ago it nice to finally have them painted up, so I guess you could say that I done two challenges in one go 👍

It's an odd thing & something I find happens with me quite a lot, in that I can dread the thought of painting models, especially GW ones as they have so much detail on them. 


As it turned out, once I got going with these I managed to get through them fairly fast, at least but my standers that is 🙂 In the first picture above is the gang leader (on the right) & a champion, next is a specialist ganger, followed by 4 ganger, with the photo above been 3 juves. 


After I'd made up my Easher gang I'd a few parts left over & as I'd a few female models that I'd got from Mantic cheap a couple of years back, I thought why not try & make up a few extra gangers. These are the ones in the picture above & while the 2 on the left I think fit in kind of OK with the rest of the gang, the one on the right doesn't, but can be used as what are called hive scum.

Next we come to the star of the show 😂 while looking at the models on the Mantic frame I noticed a model that would be the most unlikely one for Necromunda and thought to myself why not.


I'm not sure that flipflops are still a thing in the 41st M but you go with what you have right? Anyway I want to give a big thanks to Dave as I am now on holidays and without his challenge I know I wouldn't have got all these models painted up before I left.


As always my thanks for dropping in and if you'd care to leave a comment it would be welcomed 🙂

Saturday, 12 February 2022

Behind the scenery, Native Village

 Welcome to another behind the scenery, it's another shoebox set, that will be a native village.

Now before I go any further I want to point out that I've not done any art painting since I was in school and as you can see from the picture below it shows 😂

Back drops make a big difference & are something I'm going to have to up my game on, but back to what I'm trying to do here. 
The picture below looks a bit better but still a long way off what I want. 


By now I was getting a feel for what I was trying to do, with the picture below more like what I was looking for. As you can see below it's given the appearance that it a village in a clearance.
I now got rid of the sheet of paper I'd used in the above pictures for a backdrop & instead painted the back & part of the two sides of the box, as seen in the picture below.
Below is a picture of the box with the painting done, I'm not sure yet if I'll need to lighting it up a bit, as I think it is given more of a night time feel, anyway a little tip for you, fit your ground piece before painting.
I don't feel that the bottom of the box is strong enough to just use so I'm putting in some form to strengthen, but you could use other stuff. 
With the form dry fitted I used some no more nails to stick it with.
I also put some on the edges of the form to stick it to 3 of the sides of the box, hence why you should do this before painting, & as I was using 2 pieces I stuck some skewers to help make the joint stronger. I should add that in the pictures above I was just using a piece of grass covered paper just to get the feel for what I was doing.  For the huts I use Coconut shells that I picked up in a petshop a while back & added a few little details.
 
After given the form a dark brown paint I then textured it with different sands & gravel, using finer stuff for what will be the clearing & pathway leading off into the jungle. 
Next I done some flocking, these areas will be what I hope when I add the foliage will help blend the whole thing together. 
So with the foliage done how did it all turn out ? Well I'll let you guys be the judge of that.






A fun little build & cheap to do, so even if it was never used the value in hobby time to cost makes this well worth it. But hopefully you guys will be seen it in an up coming production 😊

That's it for this post, as always my thanks for dropping in & if you'd care to leave a comment, it would be welcomed.

Sunday, 23 January 2022

Props & a sting in the tail

Just a little post to keep things ticking over, in the shot below which is from the Illuminati Treasure, our hero's are at the library, now unfortunately these cases don't come as you see them below.                                                                  

This is how they come, & for anybody interested they can be found here, https://www.etsy.com/ie/market/28mm_furniture?ref=pagination

After cleaning them up, I give them a coat of a yellow primer from Halfords, that I haven't been able to get for some time now. Stupid Breixt 
Next I give them a was of GW, s earth shade
The little books are just form. 
Any metal is just painted with a bronze paint
                                         
Next up is a model that I was to paint as part of Dave's paint what you have challenge at the end of last year. 
After clean up I sprayed it cream & gave it a wash of GW, s nightshade. Which is a dark blue. 
After that it was a couple of black wash's 
After that I just did a tidy up on the base & gave it an earth wash. Nothing spectacular but it does the job. 
As always my thanks for dropping in and if you'd care to leave a comment it would be welcomed. 🙂

Sunday, 16 January 2022

I want to tell you a story

 Telling a story, now before I go on I'd want to point out that I don't consider myself to be any kind of a writer, but making up stories that my models can be used in is something I enjoy doing. Now there are many ways of  going about this & in this post I'm going to take a look at the ones I use.

The Game Story, this is the most common way of doing things, where someone will play out a game & instead of doing what is known as a battle report, which is away of explain how the game played out & in some cases using the report to explain to people how the rules of the game work. Most of you will know how these kind of stories come about, so there's not really a lot for me to cover here, but that said turning  games into a story is no less challenging then any of the other ways of telling a story. Lets look at what I think are the pros & cons of this kind of story.

Pros (1) You get to play with your models, (2) You get the unknown factor, (3) You've a whole table setup & can look at ways of getting the best pictures, (4) You've got a rules set to guide the action, (5) You might be playing the game with another person. (6) The challenge of turning the game into a story. Now I've no doubt that there are a lot more pros then the ones above as there will be with the cons, so if you'd like to point them out in the comments please do,

Cons (1) Set up, this can take a lot of time, (2) You have no control over the dice rolls which could lead to the hero's death, try turning this into a pro by making it a glorious one 😊 (3) In the excitement of the game you forget to take pictures. (4)  Rules, having to stop the action to look something up. (5) You might run out of time. (6) Put away time. 

The Hybrid Story, this works very well with RPG type of gaming & is probably my favourite type, as  you can use it in anyway you like, now I'll try to explain how I go about doing this further on so bear with me please 😊 RPG's are games that can by played with or without the use of models & just like table top gaming come in all different types. Now while this is a look at Hybrid story telling I think I need to cover how RPG's work a little bit, while RPG's like table top games have rules there not as restrictive, eg if I was playing a table top wargame & the enemy were making their way through a passage way in the mountains I couldn't try to blow up the side of the mountain to bring it down on top of them, in an RPG I could try to, but at the same time if my character was a primitive man I couldn't expect him to be able to make a bomb to blow the side of the mountain up with, any GM worth his salt would never allow such a thing. While RPG are basically designed to be played with a couple of players & a GM, it is possible to use some of their mechanizes to play things out solo.  

Pros (1) You have a lot more freedom in what can be done. (2) You don't need to set up a table top. (3) You have as much time as you want to do this. (4) You can decide what you want to play out & what you don't. (5) You don't have to worry to much about rules but be honest with yourself, see primitive man above. (6) No put away time.

Cons (1) You don't get to play a real game. (2) You won't most likely be playing this out with other people. (3) You'll need to set up different scenes to take pictures. (4) You'll most likely use more then just one rule set. (5) You'll need to decided when to make dice rolls. (6) The dice throwing you a curve ball 😂 

The Pure Story. This is where you just tell a story, there's no need to worry about rules or rolling dice, these would be pros that you could add to some of the others above, but at the same time they can be cons. While you have complete control over things you also get no surprises & while I put getting a curve ball in the cons above it can also be a pro in a lot of cases.

Right that covered what I used over the years to tell stories here but that really doesn't help Vagabond, so now I'll try to answer his questions. The first thing I would say is do whatever you enjoy the most, if that's playing out a game & telling a story about it then that's the way to go like wise if its just telling a story, then do that.

Where to start ? Ask yourself what do you want to do, do I want to do a story around stuff I already have or do I want to do a story were I paint up new models & make up new terrain, the later can be a good hobby project, or even like Vagabond you might be trying to go in a different direction altogether.

Story & setting, setting is most likely going to be based on the models you have, the story however can be anything you want it to be regardless. But I only have WW2 models, no problem think, A Band of Brothers, Where Eagle's Dare, Kelly's Hero's, Finding Private Ryan, all very different stories but all in the same setting, don't be afraid to use books of films or even games to get ideas, RPG games are great for ideas & even a lot of two hour wargames are great for building stories that's, & that's why me have remakes 😉

I've got my idea now what ? Ask yourself how are you going tell the story (Gaming, Hybrid, Pure or something else) & how long do you want it to be, how long you want it to be is important as it will dictate the pace of the story. If its a short story you'll need to decide what is most important to the story, if its a long store you can spend more time on things like developing the characters. Creating characters & developing them is something I really enjoy, but that is something I'll cover in another post, suffice to say here you will need to do a bit of it for any story.

Pulp Alley's Perilous Island was a campaign I played out & use to tell a story adding little bits here & there to develop characters, while The Dream Stone was just a story I told & while it was short I think it was the best I came up with. Here's an out take from it to show how little character development it needed.

Jim Dale was neither a good man or a God fearing one but compared to the things that have haunted his dreams these last 6 nights he reckoned he was a saint, the dream had started the night of the day he'd bushwhacked the old prospector.

Those few lines told us all we needed to know about Jim Dale for the story to work, in the last story I done The Illuminati Treasure, we had two characters that I'd used before & so could build on them. Now this story was done using the hybrid systerm, the story was already there for me to use as it's a RPG adventure for the Hollow Earth RPG systerm, that's not to say I just took that story & added my characters, while I stayed true to the idea of the story I changed it a lot & made it shorter.

So now to the meat of things, how do I make this hybrid systerm work ? well as there's no GM you really need to create possibilities to drive the story, a bit like those books where if you turn right you go to page 36 if left go to page 46. If you remember the story really started with a man who had been shot crashing his car & handing a notebook to Karl just as the bad guys who shot him turned up. At this point of the story there was really only two out comes, Karl & Esther could jump into the car & drive off been chased by the bad guys in there car, or they could try & fight off the bad guys. I was really hoping for the car chase as that was something I'd wanted to do for a long time.

In the end the dice decided it would be the other way, now as I was only doing this over two parts I decided that instead of doing the whole fight thing I'd just have the bad guys shoot Karl in the leg take the book & leave, at other points through out the story I played thing out, like in part two when I did do a car chase (this one was not in the story btw) & the fight near the end, both of which I might point out I used different rule sets for. So that's a little insight as to how we do things here at N&D & I hope that it might be of some help to anyone thinking of going down the story telling route or even to them that already do that kind of thing.

As always my thanks for dropping in & if you'd care to leave a comment it would be welcomed 😊 

  

    

Monday, 27 December 2021

2021 The year that wasn't

 Welcome, at this time of the year a lot of bloggers will do a review of the year gone by, as I myself have done on many occasions, but this year was kind of different. When I put out a post on new years day entitled A grim dark new-year, I could not have guessed how dark this blog would be but on the bright side at least it wasn't grim.

No the post was about Necromunda, a game by Gamesworkshop that I was going to take up playing in the club, so I set about painting up models & making up different gangs, to be ready to take part in a campaign when lock down finally ended. 
While also getting some terrain ready, as Necromunda is a game that uses a lot of terrain.
So why no posts on what I was working on ? good question I guess & the truth of it is that doing all this didn't inspire me to do posts on it, plus I think half of me felt that that kind of thing is not really what this blog is about.

While I am not the worst modeller or painter in the world, its not what I take most pleasure from in the hobby. 

But what about the campaign? Yes I did go out into the real world & play some games, which while I enjoyed, it still didn't inspire me to do posts. 


I don't know, did I just spend to long doing my own silly little things that I was no longer a gamer? I think the answer might be yes.

So after about 5 games into the campaign I left, at this point I was at a bit of a loose end, where next with my hobby? 
I'd spent so much time painting & modelling that at that point I was burnt out, so for a while I just played some solo Space hulk, which I enjoyed but still wasn't inspired to do some posts on it. 

I then turned to Pulp Alley, made up a couple of leagues & set about doing a solo Vice Alley campaign, I'd even explored different types of leagues to give it more flavour but again I was not inspired to post anything. At this point I was wondering was my blogging days behind me after I think about 8 years. 

A lot of other people seemed to have quite & utube channels seemed to be the thing these days, maybe like video record's, blogs where going the way of the Dodo? 

Yet for what I do a utube channel would be of little use, sure you can add all kinds of special effects were as the most I can do is add a bit of snow 😢

Special effects do not a good move grantee, which is why for me the best King Kong movie is still the 1933 one. 
I needed to find inspiration & get the show back on the road, so I asked myself a question, why did I change over from If it wasn't for Ones to N&D? 
The reason was I wanted to do something a bit different, I wanted to tell stories, I no longer wanted to do things like battle report & have to explain why when I needed to make 5 2+sv's I rolled 4 1's & a 4 😂

Now in fairness I'd already started to go down that road on the old blog, but I didn't want to stop modelling. No what I wanted to do was tell stories using models. 
Remember those two ? it is of curse none other then Taylor & Connemara from the Heart stone of Africa.
It was the first of it kind for me, where I told a store & set up scenes to go with it for I think it was the first 12 episodes, after that I started using a game called Jimsland (Thanks Joe) which took the story in away I couldn't have imagined, although not given me the ending I would have liked.

Which brings me to a point I've struggled with at times, the perils of rolling dice. In nearly all wargames or RPG's people roll dice to figure out what happened, in an RPG setting you might come up with some brilliant idea of how to kill / defeat the big bad villain, but the DM/GM will still make you roll to see if this idea will work.

Now I've rolled enough dice in my time to know that you won't always get the result you'd except no matter what the odds, which is great for gaming but not so for making movies/stories, that's why you have in movies/books what I like to call the stormtrooper syndrome, you know these crack troops who are great shots, untill that is they shoot at the hero's & then couldn't hit the side of a barn from ten feet away.  That's why in some of the movies I might never roll any dice, as do you real think all of those stormtroopers shots would miss if they rolled for them ? 😂

So that's a look back at the year that wasn't but what about the year to come ?
Well yes there will be movies but movies take time to make & over a year, I would see the studio putting out no more then four & four would be a very good year, two or three would be more likely.
Now even giving that they would be made up of somewhere between 2-6 parts that could at worse be only four posts over a year & at best, but very unlikely twenty-four posts.
My guess would be somewhere between 12-15, given I do three movies with an average of five parts to each one, that's not really a lot of posts now is it ?

I guess you lot will just have to put up with things like interviews with stars, dress rehearsals where I go over what I'm doing or did to drive a story, or behind the scenes where I show you what I'm working on modelling wise.

I'm going to wrap things up at that, but before I go I like to wish you all a Happy Newyear from all at N&D & as always my thanks for dropping in & if you'd care to leave a comment it would be welcomed.    













                                        


As always

Saturday, 18 December 2021

The Illuminati Treasure Act 2

                    Nickel & Dime Productions, proudly presents, The Illuminati Tresure
               Starring Donny Wayne as Karl Timperman & Mary Coyne as Easther Leballe


They made the train with little time to spare & the trip would take just over an hour, which would give them enough time to have dinner & for Karl to tell Esther where he believed they might find the treasure.

Karl "As I see it Esther there are two possibilities where we might find what we're looking for" He was careful not to mention the word treasure as the dinning carriage was fairly full & you just never knew who might be listening. "It will either be in  Philadelphia or Montrose as those are the places the two were at the time they would have been President's homes.. Now by the time we arrive in Philadelphia tonight it will be to late to find out anything of use, so we'll just book into a hotel. But by coming tonight instead of the morning it means if we don't find what we're looking for there we can take the morning train on to D.C. & from there head on to Montrose"

Esther "Is this some kind of a sly plan to get me to spend the night in a hotel with you Karl ?" Karl was a bit taken back by this, but upon seen the mischievous grin on Esther face replied, " Absolutely  Esther & I can assure you my intensions are completely dishonourable." At this they both had a good laugh    

They stayed the night at a hotel near the train station, getting two comfortable rooms & the next morning after an early breakfast got a bus downtown to Franklin Court, where Franklin’s house and print shop once stood at Market and 4th Street. The area is mostly shops, warehouses, and a recreation of a Colonial-period bar. Independence Hall is just down the way. 

Inside Independence Hall, they find a park guide who informs them that Franklin lived in the area from 1785, when he became President of Pennsylvania, until his death in 1790. Also on the same street as his house was his print shop, from which he produced the Philadelphia Aurora newspaper. They are gone now, torn down in 1812 to make way for more profitable real estate. However, President Taft suggested the whole area should be turned into a national park! Who knows? Maybe one day there will be a recreation of the house… There is nothing under the area where Franklin’s house stood; of that the guide is sure. As they made their way back to bus stop they failed to notice the two men that were following them.


A dead end! Back at the train station they catch the Morning Congressional to Washington, While there Karl phones  Schultz to report their progress & to see if the Detective as any more information that might be of help to them. Schultz tells Karl they pick up one of the man that shot him & took the book but that he's shut up tighter then a clam & that they haven't recovered the book. They then rented  an automobile from Hertz Rent-a-Car & set out for Montrose, Virginia, not long after they leave the city they're driving on dirt roads that are decently-maintained, but are currently frozen solid, they hope to reach Stratford hall in two hours. Stratford Hall is the family seat of the Lee family. President Richard Lee lived here, and so did his esteemed descendent, General Robert E. Lee. The current occupier is Jorden T Lee, a retired army Major.

About 10 miles out of Washington. Esther " Karl I think we're been followed" Karl " What , are you sure Esther ? after all its a busy enough road still" Esther "Fairly sure, there's a gray car behind us that's been there for a while now & seems to be staying back just enough to keep us in sight but not to be noticed" Karl " Speed up a touch & see if they stay with us" Esther "Okay, but these roads are frozen" Karl "Esther your the best driver I know I'm sure you can handle it" Esther brought the speed up to 40mph & held it there only slowing down once to take a turn off, but the gray car stayed with them & had even closed the gap a bit.

Esther "Their still there Karl" Karl "So I see, okay Esther lets see if we we can shake them, this road seems to have more bends in it so it shouldn't be to hard" Karl wasn't kidding when he said Esther was the best driver he knew, she was in fact a very skilled driver & one of her past times was in fact car racing, something that she had won no small number of titles at. 

As Esther pushed down on the accelerator the speedometer started rising, 50, 60 as they headed into a bend in the road, with all the confidence of a skilled driver, Esther left it to the last moment to reduce their speed, lightly put a foot on the breaks while at the same time working her way down though the gears, then quickly working back up through the gears & accelerating as they shot out of the bend. While the distance between the two cars was growing the gray car was still on their tail as the miles raced by.

While Esther's face showed she was fully concentrated on the road, Karl also noticed there was a glint in her eye's. Karl " Your enjoying this aren't you ?" Esther "It is kind of trilling Karl, hold on there's some bends ahead" Once again applying only light pressure on the brakes & moving down through the gears, Esther guided the car safely around the bends with only the slightest of a wobble on the traceries surface. The gray car however came unstuck as it tried to make the bend & went skidding off the road, coming to a halt as the side of the car slammed into a tree.          

Karl "Well done Esther, that should take care of them" Esther "I hope their alright Karl, I feel kind of bad driving off & leaving them there" Karl " They'll be Fine, I can see some of them getting out of the car & the fact that they hit the tree side on instead of head on should help" The rest of the trip passed uneventfully & just over two hours after setting off they arrived at Stratford Hall.
After parking the car they made their way up the steps to the hall door, which after they'd knocked was answered by an old butler, who surprised them by telling them the Master of the house was expecting them & if they would be so kind as to follow him.  
Major Jorden T Lee retired, turned out to be a kindly old gentleman, now confined to a wheelchair in his later days but who's mind seemed to be as bright as a polished button. "Welcome, welcome" the Major greeted them warmly, " Schultz phone to say you were on your way, I do hope the journey wasn't to taxing with the icy roads" Karl " Not at all Major, Esther here is a first class driver"   
The Major " Now please sit-down & tell me what it is I can do to help you young folk?"
Esther & Karl spent the next 10 minute or so telling the Major what had happen & what they found out since the night of the party, when Karl had been shot & the book be taken. 
The Major "Nasty business been shot believe me I know but good to see you seem to be on the mend, now as for this treasure whatever it is, do you really thing it could be here somewhere ? oh how exciting"
Karl "We hope so Major, or if not that there might be some clue as to where it might be found, I know this was President Richard Lee family home at the time & Franklin did say in a correspondence that it was safe in the President's house, so even if its not here now I truely believe that it was here at some point"
The Major "Well this old house is still very much the same as it was in those times, so I would guess that the best place to start would be the library which has a little study attached to it, I'll get Williams to show you where it is & if there's anything else you need to ask or see please feel free to do so"

The library was very much the kind that you would expect to find in a house from this era, with bookshelves lining all four walls from floor to ceiling.
Esther "Oh Karl how are we ever going to find anything in here, it will be like looking for a needle in a haystack"
Karl "It will be quite a challenge Esther, but you'll find after we've looked around a bit it will narrow our search down to a smaller area"
It was as Karl said but still a few hours had passed & they had found nothing of help, it was however in the study that they got their little bit of good fortune, while looking through an old notebook belonging to the former President, that Esther came across a passage in Latin, translated it read

The Father is moved some time before the Son.
The Carpenter is moved some time after the Father
The Mother is moved immediately before the Son
The Carpenter is not moved after Mother. 

Esther "What do you think it means Karl? 
Karl" It means we need to find a church Esther, ring the bell & we'll ask Williams if there's a church on the estate"
Williams " A church sir, no there hasn't been a church on the estate in quite a while, there is however the ruins of one."
Karl " Could you point us in the direction of it Williams ?" & then noticing it was starting to get dark outside added "Would there be a couple of torches in the house we could borrow please."
Williams "If you give a moment sir I'll locate some torches & then I'll point you in the direction of the old ruin" 
At the hall door Williams "If you take that little pathway through the little wood it will lead you to the ruin"
Thanking Williams, they set off & as they entered the woods turned on the torches, after a couple of minutes they came to a small clearing where the remains of the old church stood.
The church was in such a state of ruin, that it was with sinking hearths that they entered it, thinking that if this was where the clues had lead them, then it was very unlikely that they would find anything.
However in a corner stood  what they were looking for, "Bingo" said Karl as the beam of his torch picked it out, 4 statues.  Karl " Right Esther give a hand to see if we can move these in the right order"
It was tough going as the statues hadn't be moves in a long time, but as they moved the last one they heard a load click behind them & turning around seen an opening in the floor with some steps leading down.

At the base of the steps they found they were in some kind of a natural passage, how far it went on for they couldn't guess, for beyond the limits of the light from their torches was total darkness. 
Karl " Well its no paved pathway Esther, but we may as well follow it."
It was not what she wanted to hear, but knew Karl was right, they'd come a long way to get here & there was no point in turning back now when as she hoped the end was in sight, even if that end was hidden by the darkness.
On & on in silence, each lost it their own thoughts,  they followed the passage, untill at last they came to a pair of  big steel doors, shining their torches around Esther noticed a leaver built into the wall on one side of the doors. Karl" Hold my torch for me Esther" handing the torch to her Karl moved over to the leaver & grabbing it with both hands pulled down on it, at first it didn't budge but as Karl put all of his strength into it the lever finally gave & started to move downwards, & as it did so the doors swung open.

Stepping inside it was not what they had expected, while the walls were still the natural stone, the floor was of smooth stone slabs, while about a quarter of the way across the room was a small wall of stone with a stone ballast rail with some step in the middle leading up to anther stone slab floor, but the room looked empty.

Esther "Oh Karl its empty all of this afford for nothing" But as they stepped up onto the upper level they seen crates stacked in a corner.
Their joy however was short lived, as a voice called out from behind. "Thank you Miss Leballe & Mr Timperman, we'll take it from here" Turning around they were faced by four men in robes.

Karl whispering "Esther back up to the wall so they can get behind you" & then in a louder voice "You don't except us to just let you take the creates & walk out of here ?"
One of the men "That's exactly what's going to happen" then to his friends "Lets get them" With that they rushed forward, two of them going for Esther, with the other two going for Karl.  
Esther truth be told was as bad at fighting as she was good at driving, but the fact that two of the men went for Esther gave Karl a fighting chance, noticing one of the men had pulled out a knife Karl smashed the brolly he'd been using as a walking stick across the mans hand sending the blade spinning from it.
A blow landing on Esther sent her head smacking against the wall & she collapsed in a heap on the floor, but by that time Karl had already dispatched of one of his assailants & as the two who had attacked Esther turn on him a sharp right on the side of the head of the other paid an end to him.
Unless these two were better fighters then their friends Karl was fairlly confident it was a fight he could win, even though he was tiring from haven fought the other two men.  
As it turned out these two were no better in a fight then their pals, after he laid one of them out with a upper cut, the last man turned to run, but quick as a flash Karl spun the brolly in his hand & hooked the man around an ankle, as the man went sprawling he came down chin first on the floor.
With the fight finish Karl went over to Esther & helping her gain her feet said "Come on we've got to get out of here"
Esther " What about them Karl, what's to stop them making off with the crates when we're gone ?"
Karl "Don't worry Esther, their not going to be going anywhere, now come on"
Esther was still confused by what Karl meant but as they stepped out of the room all was revealed, as Karl went over & pulled the leaver up closing the doors.
Karl "You might not have noticed Esther, but there's no way to open the doors from the inside, so our friends will be nice & safe in there until we return"
Once back at the house Karl phoned  Schultz & filled him in on all that had happened since he'd last spoken to him,  Schultz then told Karl to remain at the house until he arranged for help to come to them. 
While waiting Karl & Esther told Major what had happened, he really was amazed & said "To think its been here all of this time,"
When the local police arrived Karl lead them down to where the secret room was with the crates & now four man, as Karl pulled down on the leaver the police stood ready to rush in & apprehend the men inside.
The men inside where back on their feet but seen the police officers with their night sticks at the ready decided to not put up a fight.
The police sergeant "Ok boys take them away"
Karl closed the doors to the room as they left & when they reached the top of the stairs back in to the church one of the policemen stay on watch until members of the Illuminati arrived to take procession of the crates.   

 Its Christmas eve & Karl & Esther are enjoying a meal in one of Newyork's better restaurants.

Esther " Well I don't think its a bit fair, that they don't tells us what was in all of those crates Karl, after all we went through to find them for them"

Karl "Like all societies Esther they have their secrets & they did reward us well for finding them, which reminds me here's your half of the reward" & as he hands her a cheque he added " Marry Christmas Esther" 
                                                                 Fin

Authors note, the above story is loosely base on a RPG adventure written by Scott Rhymer & all rights to the story are belonging to Black Campbell Entertainment, LLC & are used here without the owner's permission.

As always my thanks for dropping in & if you'd care to leave a comment it would be welcomed :) 

  

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